Cory Stockton heeft over vele dingen stukjes te vertellen. Hierin is het Looking for Raid loot rolls system erg bijzonder om te lezen. Er word wel geluisterd naar ons geklaag.Samenvatting:

Interview with Cory Stockton

  • Dungeons
    • The Gate of the Setting Sun is a dungeon that takes place at the Great Pandarian Wall with the Mantid attempting to break it down and the Shado-pan defending.
    • Mogu’Shan Palace is now a dungeon in Vale of Eternal Blossoms with the Mogu and Saurok.
    • The unnamed Mantid dungeon has them attacking the Ox Temple.
  • Raids
    • There will be three raids with 14 bosses at launch.
    • There will be two world bosses at launch.
    • Mogu’shan Vaults is a Mogu raid where you fight the ghosts of the Mogu.
    • There is a Mantid raid where you fight the local Mantid empress.
    • There is a Sha raid where you fight local creatures who have been made Sha and a Sha final boss.
  • Scenarios
    • Scenarios will take place at level 90 and be instanced.
    • They are a replacement for group quests that no one really took part in.
    • They will reward reputation or later on profession related skill or items.
  • New Talent System
    • The choices that you make should actually matter, make your character feel unique, and add customization.
    • The talents that add player power will now be easier to balance.
    • You might not want to swap for every boss, but you are able to if you want to.
  • Pre Mists of Pandaria Patch
    • We might add a scenario that involves Theramore and the Alliance vs Horde theme.
    • We might have Chen Stormstout come to the local cities and get players excited about what is coming.
    • The patch will be roughly two weeks before launch and bring simple rewards.
  • Gear Scaling Tech
    • If Challenge Mode dungeons go well, the tech could be used with older dungeons.
    • The tech could also be used in Scenarios that you could play while leveling or at the level cap.
  • Scholomance
    • The gameplay is now much better, especially Jandice’s room.
    • Deadmines and Shadowfang are similar but there was less freedom to upgrade the art or change the layout.
  • Mounts
    • There will be less sharing of colors. For example, the raid and heroic dungeon completion mounts will not just be different in color, they will be different mounts.
    • There will still be some places where mounts differ only in color, but they will be rewarded in different ways.
    • Armor can also be added to make them feel different in a way that isn’t a changed color.
    • There will be some unique mounts, so that when you see someone with it you will recognize that they have really accomplished something.
    • There are already more new mounts than there were in Cataclysm.
  • LFR Loot System
    • Everyone rolls on the items from a boss individually.
    • If you win the roll by being one of the highest few rollers, the system checks the boss’s loot table and if there is an item for you, you win it. If not, you win some gold.
    • This way other people cannot impact what you win, only the roll you get can.
    • You aren’t always guaranteed something. If the boss doesn’t have an item you can use then you won’t win anything.
    • It could be added to more parts of the game in the future, but LFR is a good place to start.

Hele interview met Cory

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